Square Enix Holdings Total Non-Operating Income/Expense 2018-2024 | SQNXF
Square Enix Holdings annual/quarterly total non-operating income/expense history and growth rate from 2018 to 2024. Total non-operating income/expense can be defined as the sum of all non-operating expenses for the given industry.
- Square Enix Holdings total non-operating income/expense for the quarter ending September 30, 2024 was $M, a 100% decline year-over-year.
- Square Enix Holdings total non-operating income/expense for the twelve months ending September 30, 2024 was $0.161B, a 38700.24% decline year-over-year.
- Square Enix Holdings annual total non-operating income/expense for 2024 was $-0.101B, a 196.72% decline from 2023.
- Square Enix Holdings annual total non-operating income/expense for 2023 was $0.104B, a 6.95% increase from 2022.
- Square Enix Holdings annual total non-operating income/expense for 2022 was $0.098B, a 777.81% decline from 2021.
Square Enix Holdings Annual Total Non-Operating Income/Expense (Millions of US $) |
2024 |
$-101 |
2023 |
$104 |
2022 |
$98 |
2021 |
$-14 |
2020 |
$-18 |
2019 |
$-14 |
2018 |
$-20 |
2017 |
$-51 |
Square Enix Holdings Quarterly Total Non-Operating Income/Expense (Millions of US $) |
2024-09-30 |
|
2024-06-30 |
$26 |
2023-06-30 |
$44 |
2022-06-30 |
$91 |
2021-06-30 |
$4 |
2020-06-30 |
$-27 |
2019-06-30 |
$-9 |
2018-06-30 |
$31 |
2017-06-30 |
$0 |
2017-03-31 |
|
Sector |
Industry |
Market Cap |
Revenue |
Computer and Technology |
Internet Services |
$5.455B |
$2.468B |
Square Enix Holdings Co., Ltd. engages in the provision of entertainment contents and services. It operating segments consists of Digital Entertainment, Amusement, Publication and Merchandising. Digital Entertainment segment handles the design, development, sale, license sale and operation of digital entertainment contents. Amusement segment provides the design, development, manufacture, sale, and rental of amusement equipment as well as conducts the planning, development and distribution of arcade game machines. Publishing segment provides comic magazines, comics and game related printed books including game strategy books are published by the square enix group. Merchandising segment includes the planning, production, distribution and licensing of derivative products related to the groups original intellectual property as well as third-party IPs. Square Enix Holdings Co., Ltd. is headquartered in Tokyo, Japan.
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